package event
{
	import flash.events.Event;
	
	public class CustomEvent extends Event
	{
		public static const GAME_START:String = "CustomEvent.GAME_STAT";		
		public static const GAME_END:String = "CustomEvent.GAME_END";
		public static const GAME_DISPLAY:String = "CustomEvent.GAME_DISPLAY";
		public static const GAME_DISPLAY2:String = "CustomEvent.GAME_DISPLAY2";
		public static const GAME_DISPLAY_SCORE:String = "CustomEvent.GAME_DISPLAY_SCORE";
		
		public static const ONCLIK_START:String = "CustomEvent.onClikStartBtn ";		
		public static const ONCLIK_SHOW:String = "CustomEvent.onClickShowBtn "
		public static const ONCLIK_ADD:String = "CustomEvent.GAME_ADD";
		public static const ONCLIK_SUB:String = "CustomEvent.GAME_SUB";
					
		public static const ONCLIK_ADDCHIPBTN:String = "CustomEvent.onClikAddChipBtn ";
		public static const ONCLIK_SUBCHIPBTN:String = "CustomEvent.onClikSubChipBtn ";
		
				
		public static const GAME_OVER:String = "CustomEvent.GAME_OVER";	
				
		public var BTNState:int;
		
		public function CustomEvent(type:String, bubbles:Boolean=false, cancelable:Boolean=false)
		{
			super(type, bubbles, cancelable);
		}
	}
}